Treasure Hunt: a micro game loop built with Cursor
Year
2026
Industry
Gaming, AI engineering
Client
Personal Project
My role
Game Designer
Click 'Start' to play!
Exploration that turned into a high-tension game loop
I challenged myselft to see if I could build a game loop that felt immediately satisfying without requiring a tutorial or a long-term commitment.
To increate the tension of the game, I implemented autonomous moving shadows that players have to avoid. By progressively modulating speed and frequency through each level, I created a procedural difficulty curve that keeps players engaged.
Features
01
Multi-Platform Performance
Engineered for high performance with full responsiveness across mobile, touch, and desktop environments.
02
Progressive Engagement
Features an infinite loop logic with a vintage-style Top 10 Leaderboard, encouraging competitive social proof.
03
Sensory Feedback Loop
Synchronized visual cues—changing background, jittering shadows and glowing gems—to create a unique sensory experience.