Treasure Hunt: a micro game loop built with Cursor

Year

2026

Industry

Gaming, AI engineering

Client

Personal Project

My role

Game Designer

Click 'Start' to play!

Exploration that turned into a high-tension game loop

I challenged myselft to see if I could build a game loop that felt immediately satisfying without requiring a tutorial or a long-term commitment.

To increate the tension of the game, I implemented autonomous moving shadows that players have to avoid. By progressively modulating speed and frequency through each level, I created a procedural difficulty curve that keeps players engaged.

Features

01

Multi-Platform Performance

Engineered for high performance with full responsiveness across mobile, touch, and desktop environments.

02

Progressive Engagement

Features an infinite loop logic with a vintage-style Top 10 Leaderboard, encouraging competitive social proof.

03

Sensory Feedback Loop

Synchronized visual cues—changing background, jittering shadows and glowing gems—to create a unique sensory experience.

A thoughtful interaction design can evoke real psychological responses—like the genuine unease players reported from the jittering shadows.

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